Shattered: A Grimdark RPG
Enter the world of Feneryss as it embraces a new age of discovery and stability. Significant leaps in the manipulation of arkäna and the mastery of science have given humanity a fighting chance against looming arkäne horrors the unyielding Undead Tide.
Shattered is a grimdark tabletop RPG with elements of dark fantasy, steampunk, biopunk, and horror. It utilizes a proprietary solution mechanic we call the Multi-Die System.
A NEW WORLD
Three millennia ago, Feneryss was a world once densely populated by a rich diversity of plant and animal life and dominated by a thriving mankind on the precipice of great technological progress. A new age was dawning, one of prosperity never before experienced by the civilized world. Then came the Reckoning.
Most of humanity, preoccupied with their technological and societal achievements, were wholly unaware of the dark god Ragnarok. He had established a massive cult and worked them into a zealous frenzy over several centuries. At the height of its power, the entire cult committed mass suicide with the intent to tear a hole in reality, thus allowing Ragnarok to cross over into the world and begin his indefinite reign.
The ritual failed and the dark energies it released ravaged the planet. Untold billions were snuffed out, and the world was left desolate. Unimaginable beings crossed the threshold between worlds and now freely roam the continent. Magic, known as arkäna, bled into the world. The sun was lost, swallowed by clouds of choking ash that encircled the globe. The world's once magnificent oceans boiled away and had been replaced with molten rock. Humanity stood on the precipice of extinction, flailing desperately to keep its balance.
For nearly five hundred years, mankind could focus on little beyond its own survival. Storms of acid rain, powerful blizzards, and wildfires ravaged the struggling soil. Earthquakes tested the fortitude of every man-made structure. Ultraviolet lightning storms wrought witless havoc. They endured the brutal new climate, abided the warpings of reality, and suffered the host of mutations their new world bestowed upon them. Over the centuries, the survivors learned to face the dangers of the new world. Armed with new tools and fresh confidence, men and women ventured out to rediscover their home. It was a rebirth for Humanity— a Second Genesis.
THE MULTI-DIE SYSTEM
Shattered runs on the MDS (Multi-Die System). A character's aptitude is known as their Rating and is determined by the sum of a Stat and Skill. Higher Ratings mean greater dice and dice pools for the player to roll. This better simulates a "normal" progression: In the beginning, some things are simply impossible for an untrained novice. For greatly skilled characters, however, even time-consuming tasks become simple.
XP-BASED PROGRESSION
Characters in Shattered are improved by spending their Experience Points (XP) on their Stats, Skills, and Talents. Improving stats and skills will improve their rating with those tasks as well as unlock access to more powerful talents. Talents are abilities or enhancements to pre-existing abilities that augment the character's performance in areas such as sword fighting, piloting airships, or social interaction.
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EIGHT UNIQUE RACES
The Reckoning took its toll on the people as well as the planet. While Humans remain largely the same as their ancestors, most were transformed by arkäna. Several subtypes of Human emerged: Alypse, Drones, Shades, Vampires, and Wretched. Arkäna gifted certain powerful souls with the ability to become Rekindled after their death. It also bestowed sapience upon certain fungal colonies, giving birth to the Florvana.
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It's Never Dark Enough
Also known as INDE (pronounced "indie") is a close-knit group of role-playing enthusiasts from all corners of the world. We are developers but we are also fans. Everything we do is painted by our love of nerd and internet culture, Science Fiction, Steampunk, and Horror.